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SPECIALIST QA · 3-DAY SHORTLIST

Hire a Game QA Tester

PassRidge sends a first shortlist for a Game QA Tester in about 3 working days from a complete brief. Each candidate has completed a role-specific assignment that we review. A mid-level hire in the US has a market median of $66k a year; the placement fee is 15-22% of first-year pay, due after the start date.

Reply within one working day. Candidates stay anonymous until they agree to an introduction.

Cost calculator

What would your Game QA Tester team cost?

Compare a permanent hire, a contractor and each outsourcing model for this role. Change the inputs and the figures update. It is the same calculator as on the pricing page.

Pricing page

Your team

Used for permanent and contract hire.
Used for the five outsourcing models.

The calculator needs JavaScript. The tables below list the same figures for Game QA Tester by region and level.

Estimates for planning, not a quote. Permanent hire includes employer on-costs (15-32% by region), the placement fee and $3,600 a year for equipment and software. Outsourcing models bill 150 hours a month on average (1,800 a year after leave and public holidays). Management time, severance and exchange-rate movements are not included.

Rates by region

Game QA Tester pay and rates, published.

Pay is the market median for the role and level. Every rate below sits on top of it; none is lower.

Game QA Tester salary guide

Permanent

US dollars a year: market median pay by region and level, and the placement fee under it. Ranges span the countries in each region.

Game QA Tester permanent rates by region and level
RegionJuniorMidSeniorLead
United StatesNew York, Austin, San Francisco$53kfee $8k$66kfee $12k$86kfee $18k$110kfee $25k
United KingdomLondon, Manchester, Edinburgh$32kfee $5k$40kfee $8k$51kfee $11k$66kfee $15k
Western EuropeBerlin, Amsterdam, Lisbon, Barcelona$18–32kfee $3–5k$22–41kfee $4–8k$30–53kfee $6–11k$37–68kfee $9–15k
Central & Eastern EuropeWarsaw, Krakow, Prague, Bucharest$16–22kfee $3–4k$20–28kfee $4–5k$26–35kfee $6–7k$33–45kfee $8–10k
Latin AmericaSao Paulo, Buenos Aires, Mexico City, Bogota$21–25kfee $4k$27–31kfee $5–6k$35–41kfee $7–9k$45–52kfee $10–12k
AsiaBengaluru, Pune, Manila, Kuala Lumpur$9–12kfee $2k$11–15kfee $2–3k$14–20kfee $3–4k$18–25kfee $4–6k

Swipe the table sideways to see every level.

Contract

US dollars an hour. The large figure is what you pay PassRidge. The small figure is the engineer's pay rate.

Game QA Tester contract rates by region and level
RegionJuniorMidSeniorLead
United StatesNew York, Austin, San Francisco$44pay $36$54pay $44$70pay $58$90pay $74
United KingdomLondon, Manchester, Edinburgh$26pay $22$32pay $27$42pay $34$54pay $44
Western EuropeBerlin, Amsterdam, Lisbon, Barcelona$15–26pay $12–22$18–33pay $15–27$24–43pay $20–35$31–55pay $25–45
Central & Eastern EuropeWarsaw, Krakow, Prague, Bucharest$13–18pay $11–15$16–23pay $13–19$21–29pay $18–24$27–37pay $22–30
Latin AmericaSao Paulo, Buenos Aires, Mexico City, Bogota$18–21pay $14–17$22–26pay $18–21$29–33pay $24–27$37–43pay $30–35
AsiaBengaluru, Pune, Manila, Kuala Lumpur$7–10pay $6–8$9–13pay $8–10$12–16pay $10–14$15–20pay $12–17

Swipe the table sideways to see every level.

Outsourced

US dollars an hour for staff augmentation. Dedicated teams and managed QA are on the pricing page.

Game QA Tester outsourced rates by region and level
RegionJuniorMidSeniorLead
United StatesNew York, Austin, San Francisco$48$60$77$99
United KingdomLondon, Manchester, Edinburgh$33$38$50$59
Western EuropeBerlin, Amsterdam, Lisbon, Barcelona$33$38–39$50$59–65
Central & Eastern EuropeWarsaw, Krakow, Prague, Bucharest$33$38$50$59
Latin AmericaSao Paulo, Buenos Aires, Mexico City, Bogota$33$38$50$59
AsiaBengaluru, Pune, Manila, Kuala Lumpur$33$38$50$59

Swipe the table sideways to see every level.

Contract and outsourced rates include on-costs and margin; the method is on the pricing page. Prices in US dollars.

Selection stages

How we select a Game QA Tester.

Six stages, with the assignment written for this role. We describe the stages instead of quoting pass rates: they change with the market and the brief.

  1. Brief

    A 15-minute call or the request form: role, level, stack, time zone, budget range. We tell you the same day whether the range fits the market.

  2. Source

    We search our network of QA professionals by stack and evidence, not keyword. Recruiters who have tested software read the profiles.

  3. Technical assignment

    Each candidate completes a short, role-specific assignment. We review the output ourselves, and you get the results with the profile.

    For this role: Play a short build against a test plan, log defects with video and logs, and write a clear note on a gameplay-feel problem that is not a bug.

  4. Recruiter interview

    Motivation, availability, pay expectations and right to work are confirmed, and the candidate agrees to the introduction.

  5. Shortlist

    Up to three profiles, anonymised until the candidate consents, each with assignment results, expected pay and notice period.

  6. Offer and start

    We coordinate interviews, references and the offer. For contract roles we handle onboarding and contracts. The fee is due after the start date.

Tip for your brief: Say which platforms and certification steps you are heading for (console, PC, mobile) and whether testers need to be on-site with devkits.

Profile

What a shortlisted profile looks like.

An anonymised profile typical for this role. Real profiles carry the same four parts, and the name and employer stay hidden until the candidate agrees to an introduction.

  • Assignment results. The reviewed output of the role-specific exercise, not a self-rated skill list.
  • Evidence from past work. Three concrete facts about products, volumes and outcomes, confirmed in the recruiter interview.
  • Pay expectation and notice. What the candidate expects to earn and when they can start, so budget fit is known before you meet.
  • Consent to introduction. Identity and employer stay anonymised until the candidate agrees to be introduced.
AnonymisedCandidate A

Mid-level Game QA Tester

Experience
4 years in QA
Based in
Montreal, Canada
Notice period
2 weeks
Stack
JiraTestRailUnity Test Framework

Evidence

  • Ran platform-compliance passes on two shipped console titles
  • Built a repro-steps template that cut developer bounce-backs
  • Specialises in progression and economy balance testing in live-ops games

Assignment: Play a short build against a test plan, log defects with video and logs, and write a clear note on a gameplay-feel problem that is not a bug.

Job description

A Game QA Tester job description you can copy.

Choose a level and a country. The pay line starts at the market median for that level, so candidates see an honest range. Edit the team line to fit your product.

Game QA Tester (mid level)
Location: Remote, based in United States
Pay: $66k–$81k a year
Experience: 3-5 years in software testing

About the role
We are hiring a Game QA Tester (mid level) to join our product engineering team. Plays builds on PC, console and mobile to find bugs before players do.

What you will do
- Run playtests against feature and release checklists
- Log bugs with video, build number and repro steps
- Check compliance on console certification lists
- Test performance, memory and save-state edge cases
- Regress fixed bugs on every build

What we are looking for
- 3-5 years in software testing
- Attention to detail
- Bug reporting
- Platform certification
- Unity / Unreal basics
- Game genres
- Hands-on with Jira, Unity Test Framework, TestRail, or tools like them
- Clear written English: bug reports and test notes others can act on

How we hire
1. A conversation with a recruiter about the role, your pay expectations and your start date
2. Role-specific exercise. Play a short build against a test plan, log defects with video and logs, and write a clear note on a gameplay-feel problem that is not a bug.
3. An interview with the engineers you will work with
4. An offer, with the pay range stated above

FAQ

Hiring a Game QA Tester: your questions.

Is game QA only manual?

Mostly. Games change constantly and are hard to automate beyond smoke tests. Engineers with a Unity or Unreal test framework background are available when you need build-verification automation.

Do you supply devkits or devices?

No. Platform holders issue devkits to the studio. Our testers work under your NDA on your hardware or in your remote lab.

How fast can you send a first shortlist for a Game QA Tester?

The median for this role is 3 working days from a complete brief. The assignment review is the longest step, and a brief with a clear stack and pay range shortens it. If your requirements are unusual we say so on the first call.

How much does it cost to hire a Game QA Tester?

Permanent placement is 15-22% of first-year base salary by level, paid after the hire starts. For a mid-level hire in the US that is $11,880 on a market median of $66k. Contract engineers are billed at the pay rate plus 22%. Use the calculator above for your country and team size.

What if the hire does not work out?

If a permanent hire leaves, or is dismissed for performance, within 90 days of starting, we run a replacement search at no extra fee. This is a clause in the client agreement, not a marketing promise.

Do you only send CVs?

No. Every shortlisted candidate has completed a role-specific technical assignment that we review, and a recruiter who has worked in testing has spoken to them. You get the assignment results with the profile.

Can I hire outside my country?

Yes. We recruit in 53 countries. For permanent hires abroad we can act as employer of record where you have no local entity. Contract engineers invoice through our local entity.

Request

Request a Game QA Tester.

Send level, country and a budget range. A recruiter confirms within one working day whether the range fits the market, and the first shortlist follows in about 3 working days.

PassRidge / start here

Test the market, not your patience.

Tell us the role you want or the role you need. A QA-only recruiter replies within one working day.

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